[Emulação] PCSX2 1.7.2948

Mais um conjunto de atualizações do PCSX2, esta vez temos as updates abaixo:

Melhorias PCSX2 1.7.2948 (Inglês)

Changes:

  • Gamedb: fixes for ‘Call of Duty – Le Jour de Gloire’ (Mrlinkwii)
  • Gamedb: add patch for ‘Transformers – Revenge of the Fallen’ (Mrlinkwii)
  • Gamedb: add missing serials (Mrlinkwii)
  • GS: Fix SkipDuplicateFrames default config. (lightningterror)
  • GHActions:macOS: Add Qt SVG plugin (TellowKrinkle)
  • Qt: Add tooltips to Graphics section. (lightningterror)
  • IPU: Wait for IPU_FROM to be ready (refractionpcsx2)
  • GIF: sync GIF packet ends (refractionpcsx2)
  • Gamedb:add upscaling fixes for ‘Test Drive’ (Mrlinkwii)
  • GS: Be generous with the resolution for no-interlace patches (refractionpcsx2)
  • fix dump n.1 (Στέφανος “Coornio/8924th” Βλαστός)
  • GS: Split convert and present shaders (Connor McLaughlin)
  • Vulkan: Enforce 32 byte alignment for uploads (Connor McLaughlin)
  • GS: Correctly handle field/deinterlace for progressive/interlaced mode. (refractionpcsx2)
  • GS: Add option to show vertical overscan (refractionpcsx2)
  • GS Add horizontal overscan (refractionpcsx2)
  • GS: Auto adjust aspect when using Offsets + Overscan (refractionpcsx2)
  • IOP: Revert a change from #6267 (refractionpcsx2)
  • 3rdparty: Add cpuinfo (Connor McLaughlin)
  • VMManager: Set affinities for threads (Connor McLaughlin)
  • PAD: Update to latest controller database. (PCSX2 Bot)
  • GS: Allow same src for DISPFB when using 32bit + 24bit (refractionpcsx2)
  • GameDB: add HW fixes for ‘Raging Bless’ (Mrlinkwii)
  • Qt: Fix Texture Offsets tooltip. (lightningterror)
  • Qt: Fix Disable Depth Emulation tooltip (Dreadmoth)
  • GS: preserve target on different format write. (iMineLink)
  • Gamedb: add disablePartialInvalidation to snowblind engine games (Mrlinkwii)
  • Updater: Thread the UI updates, add a taskbar progress bar, add a marquee progress bar for indeterminate actions (Silent)
  • Updater: Disable Maximize and Close buttons (Silent)
  • GS/Vulkan: Fix uploading compressed replacement textures (Connor McLaughlin)
  • FileSystem: Add OpenSharedCFile() (Connor McLaughlin)
  • MemoryCardFile: Open file memcards in read share mode (Connor McLaughlin)
  • MemoryCardFolder: Fix empty/unplugged card detecting as folder (Connor McLaughlin)
  • VMManager: Cycle/autoeject memory cards when files change (Connor McLaughlin)
  • Qt: Add swap memory card button (Connor McLaughlin)
  • Gamedb: fix up ‘Deadly Skies III’ name (Mrlinkwii)
  • Build: Update build.sh to remove a no longer used flag and add a few more. (#6124) (arcum42)
  • GameDB: Fix flag + add missing US serial (RedDevilus)
  • GameDB: add missing serials (Mrlinkwii)
  • Gamedb: add upscaling fixes to ‘Fast and the Furious’ (Mrlinkwii)
  • GameDB: add missing serials, upscaling fixes, name corrections (#6385) (noigeaR)
  • GameDB: Remove patch for Panzer Dragoon (Mrlinkwii)
  • GS: Fix Wunused-variable warnings. (lightningterror)
  • GS: Avoid using both blending and fbfetch (TellowKrinkle)
  • github labeler: Remove nsis. (lightningterror)
  • Gamedb: Fix games names (Mrlinkwii)
  • SettingsInterface: Add ContainsValue() and copy helpers (Connor McLaughlin)
  • Qt: Implement multitap (Connor McLaughlin)
  • Qt: Implement input profiles (Connor McLaughlin)
  • GameDB: add ‘Axel Impact – The Extreme Racing’ (Mrlinkwii)
  • GameDB: upscale fixes, adding missing serials, name corrections, etc (Στέφανος “Coornio/8924th” Βλαστός)
  • Gamedb: remove patches and add upscaling fixes for ‘Onimusha – Dawn of Dreams’ (Mrlinkwii)
  • Save/Load States via hotkey in QT (Christian Murphy)
  • Qt: Update GameList scrolling to be per pixel to better indicate direction of scroll (Christian Murphy)
  • GS: Reduce false positives in dev overflow errors (refractionpcsx2)
  • GS/Core: Purge frameskipping. (lightningterror)
  • Gamedb: remove no longer needed patches (Mrlinkwii)
  • Gamedb: remove gamefixes form “Axel Impact – The Extreme Racing” (Mrlinkwii)
  • PAD: Update to latest controller database. (PCSX2 Bot)
  • Counters/GS: Adjust FIELD swap timing for PAL (refractionpcsx2)
  • INTC: Give grace period after event for reading INTC (refractionpcsx2)
  • Gamedb: fix ‘Sega Sports Tennis’ name (Mrlinkwii)
  • GS: Check whole state before flushing draws (refractionpcsx2)
  • GS: New state opt optimisation pass (refractionpcsx2)
  • IPU: Remove some DMA hacks (refractionpcsx2)
  • GS: Fix God of War regression from #6389 (v1.7.2937) (refractionpcsx2)
  • GS: Avoid Div by 0 on WriteImage (refractionpcsx2)
  • GS: Migrate function pointer to lambda (Riccardo Marcangelo)
  • PAD Linux: correct conversion of analog stick values. (kmicki)
  • GS: Fix up wave filter shaders. (lightningterror)
  • GS: Only enable scanmsk offset on frames that need it (refractionpcsx2)
  • GameDB: Fix game names “ICO” and add “Monster Rancher Evo” fixes (Mrlinkwii)
  • GameDB: Add HPO Special (Texture – Aggressive) to Batman Vengeance (RedPanda4552)
  • GS: Fix overflow calculation from errantly going off. (refractionpcsx2)
  • GameDatabase: Add option to force blit-based FPS detection (Connor McLaughlin)

Novas versões saem todos os dias e podem ser vistas no Github do emulador que está em pré-lançamento e ainda sem data de sair a versão 1.7 final:

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[Emulação] PCSX2 1.7.2948
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